14 explicit FlashUi(XmlRpc::XmlRpcValue& rpc_value,
Base& base,
const std::string& graph_name,
15 std::deque<Graph>* graph_queue, std::deque<Graph>* character_queue)
16 :
UiBase(rpc_value, base, graph_queue, character_queue)
20 virtual void display(
const ros::Time& time){};
28 explicit FlashGroupUi(XmlRpc::XmlRpcValue& rpc_value,
Base& base,
const std::string& graph_name,
29 std::deque<Graph>* graph_queue, std::deque<Graph>* character_queue)
30 :
GroupUiBase(rpc_value, base, graph_queue, character_queue)
34 virtual void display(
const ros::Time& time){};
47 std::deque<Graph>* character_queue)
48 :
FlashGroupUi(rpc_value, base,
"customize_display", graph_queue, character_queue)
50 if (rpc_value.hasMember(
"data"))
52 XmlRpc::XmlRpcValue& data = rpc_value[
"data"];
53 for (int i = 0; i < static_cast<int>(rpc_value[
"data"].size()); i++)
55 graph_vector_.insert(std::pair<std::string, Graph*>(std::to_string(static_cast<int>(data[i][
"flag"])),
56 new Graph(data[i][
"config"], base_, id_++)));
60 void updateCmdData(
const uint32_t& data);
63 void display(
const ros::Time& time)
override;
70 explicit CoverFlashUi(XmlRpc::XmlRpcValue& rpc_value,
Base& base, std::deque<Graph>* graph_queue,
71 std::deque<Graph>* character_queue)
72 :
FlashUi(rpc_value, base,
"cover", graph_queue, character_queue){};
73 void updateManualCmdData(
const rm_msgs::ManualToReferee::ConstPtr data,
const ros::Time& last_get_data_time)
override;
76 void display(
const ros::Time& time)
override;
84 explicit SpinFlashUi(XmlRpc::XmlRpcValue& rpc_value,
Base& base, std::deque<Graph>* graph_queue,
85 std::deque<Graph>* character_queue)
86 :
FlashUi(rpc_value, base,
"spin", graph_queue, character_queue){};
87 void updateChassisCmdData(
const rm_msgs::ChassisCmd::ConstPtr data,
const ros::Time& last_get_data_time);
90 void display(
const ros::Time& time)
override;
91 uint8_t chassis_mode_;
97 explicit DeployFlashUi(XmlRpc::XmlRpcValue& rpc_value,
Base& base, std::deque<Graph>* graph_queue,
98 std::deque<Graph>* character_queue)
99 :
FlashUi(rpc_value, base,
"deploy", graph_queue, character_queue){};
100 void updateAllowDeployFire(
bool flag);
101 void updateChassisCmdData(
const rm_msgs::ChassisCmd::ConstPtr& data);
102 void updateChassisVelData(
const geometry_msgs::Twist::ConstPtr& data);
105 void display(
const ros::Time& time)
override;
106 uint8_t chassis_mode_;
107 double angular_z_{ 0. };
108 bool allow_deploy_fire_{
false };
115 std::deque<Graph>* character_queue)
116 :
FlashGroupUi(rpc_value, base,
" hero_hit", graph_queue, character_queue)
118 graph_vector_.insert(std::pair<std::string, Graph*>(
"1",
new Graph(rpc_value[
"config"], base_, id_++)));
119 graph_vector_.insert(std::pair<std::string, Graph*>(
"2",
new Graph(rpc_value[
"config"], base_, id_++)));
120 for (
auto it : graph_vector_)
124 it.second->setStartX(960 + 50);
125 it.second->setStartY(540 + 50);
126 it.second->setEndX(960 - 50);
127 it.second->setEndY(540 - 50);
129 else if (it.first ==
"2")
131 it.second->setStartX(960 - 50);
132 it.second->setStartY(540 + 50);
133 it.second->setEndX(960 + 50);
134 it.second->setEndY(540 - 50);
138 void updateHittingConfig(
const rm_msgs::GameRobotHp& msg);
141 void display(
const ros::Time& time)
override;
143 rm_msgs::GameRobotHp last_hp_msg_;
150 std::deque<Graph>* character_queue)
151 :
FlashUi(rpc_value, base,
"exceed_bullet_speed", graph_queue, character_queue)
154 void updateShootData(
const rm_msgs::ShootData& msg);
157 void display(
const ros::Time& time)
override;
158 rm_msgs::ShootData shoot_data_;
164 explicit BurstFlashUi(XmlRpc::XmlRpcValue& rpc_value,
Base& base, std::deque<Graph>* graph_queue,
165 std::deque<Graph>* character_queue)
166 :
FlashUi(rpc_value, base,
"burst", graph_queue, character_queue)
169 void updateBurstTimeData(
const rm_msgs::ManualToReferee::ConstPtr& data);
172 void display(
const ros::Time& time)
override;
173 ros::Time start_burst_time_;
Definition flash_ui.h:162
BurstFlashUi(XmlRpc::XmlRpcValue &rpc_value, Base &base, std::deque< Graph > *graph_queue, std::deque< Graph > *character_queue)
Definition flash_ui.h:164
CoverFlashUi(XmlRpc::XmlRpcValue &rpc_value, Base &base, std::deque< Graph > *graph_queue, std::deque< Graph > *character_queue)
Definition flash_ui.h:70
CustomizeDisplayFlashUi(XmlRpc::XmlRpcValue &rpc_value, Base &base, std::deque< Graph > *graph_queue, std::deque< Graph > *character_queue)
Definition flash_ui.h:46
DeployFlashUi(XmlRpc::XmlRpcValue &rpc_value, Base &base, std::deque< Graph > *graph_queue, std::deque< Graph > *character_queue)
Definition flash_ui.h:97
Definition flash_ui.h:147
ExceedBulletSpeedFlashUi(XmlRpc::XmlRpcValue &rpc_value, Base &base, std::deque< Graph > *graph_queue, std::deque< Graph > *character_queue)
Definition flash_ui.h:149
std::string graph_name_
Definition flash_ui.h:40
virtual void display(const ros::Time &time)
Definition flash_ui.h:34
virtual void updateConfig()
Definition flash_ui.h:35
void updateFlashUiForQueue(const ros::Time &time, bool state, bool once)
Definition flash_ui.cpp:38
FlashGroupUi(XmlRpc::XmlRpcValue &rpc_value, Base &base, const std::string &graph_name, std::deque< Graph > *graph_queue, std::deque< Graph > *character_queue)
Definition flash_ui.h:28
virtual void updateConfig()
Definition flash_ui.h:21
virtual void display(const ros::Time &time)
Definition flash_ui.h:20
void updateFlashUiForQueue(const ros::Time &time, bool state, bool once)
Definition flash_ui.cpp:9
FlashUi(XmlRpc::XmlRpcValue &rpc_value, Base &base, const std::string &graph_name, std::deque< Graph > *graph_queue, std::deque< Graph > *character_queue)
Definition flash_ui.h:14
Definition flash_ui.h:112
HeroHitFlashUi(XmlRpc::XmlRpcValue &rpc_value, Base &base, std::deque< Graph > *graph_queue, std::deque< Graph > *character_queue)
Definition flash_ui.h:114
SpinFlashUi(XmlRpc::XmlRpcValue &rpc_value, Base &base, std::deque< Graph > *graph_queue, std::deque< Graph > *character_queue)
Definition flash_ui.h:84
Graph * graph_
Definition ui_base.h:59
static int id_
Definition ui_base.h:60
Base & base_
Definition ui_base.h:58